I’ve been dipping my fingers into a few “indie” titles recently. It is a term that we aren’t quite sure about. Sometimes an indie is a game actually developed by an independent studio or individual and sometimes the name is slapped on to just mean a shorter title produced by a big company. It doesn’t bother me. (more…)
As I was finishing my DuckTales Remastered review, I was surprised to see yet another old Disney game remake ready to be downloaded and waiting for my money budgeted for nostalgia. Castle of Illusion:Starring Mickey Mouse is a Sega game from back in the Genesis days that is largely well-remembered; it soon became a series, with Donald backing Mickey up in a few titles to make people who prefer the eternally-miffed foul (like me!). The original game is so loved that a 3DS spin-off, Power of Illusion, came out in 2012 to less-than-stellar reviews. (more…)
There is something about an empty house at night, regardless of how skeptical one is of the paranormal, that is eerie. There is something else about a house and the odds and ends that people keep in their junk drawers, atop their nightstands, and underneath their mattresses. (more…)
It feels like the time since DuckTales was originally available for the NES has gone by like a duck blur. Sorry, I just couldn’t help myself. So different from today, Disney games were some of the best games for the NES. (more…)
Sonic has not aged gracefully—an understatement at best. At first he was a pudgy, speeding hedgehog whose exploits on green hills, death eggs, and in trippy bonus stages made Sega a mainstay (more…)
The uncertain period—limbo, that time spent awaiting a resolution, a direction. For some it’s a spiritual status between heaven, hell, and the favor of God. For others it’s a state of being, or more accurately a state not being. (more…)
Its hard to believe the zombie genre has come this far since the days of George Romero. In Plants vs. Zombies HD, flesh hungry ghouls have turned into socially conscious vegetarians, and your house is the salad bar.
“In the year 2148, explorers on Mars discovered the remains of an ancient spacefaring civilization. In the decades that followed, these mysterious artifacts revealed startling new technologies, enabling travel to the furthest stars. The basis for this incredible technology was a force that controlled the very fabric of space and time.